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Tag Archives: business storytelling

Content Marketers, pull up your trousers! The future is here.

16 Friday Dec 2016

Posted by herr dennehy in Business Story, Co-creation, Ideas, StorycodeX, Storytelling, Storytrain

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Tags

advertising, business storytelling, cluetrain, Co-creation, content, Content Marketing, corporate storytelling, Holy Grail, Marketing, Monty Python, Storytelling

They’re everywhere, omnipresent. Exhaustive articles about why Content Marketing is revolutionizing professional communications. Dreadful lists with “Ten Rules to Successful Content Marketing”. Repetitive, full-of-themselves conferences with self-acclaimed gurus, self-advertising agencies and boastful corporations sharing Content Marketing commandments and so-called best practices (although most of the time they’re at best merely good). Holy Grail, here I come!

holygrail051

“He who is valiant and pure of spirit may find the Holy Grail in the Castel of Arrrr…” (“Monty Python and the Holy Grail”, 1975; Image: Screenshot from youtube.com)

 

Here’s old news to all you helplessly disoriented: Content Marketing ain’t no holy grail, ain’t even the end of no road. It’s simply a step in the right direction, to where we need to venture as corporate communicators and marketers. Nothing more, nothing less. So stop jerkin off, pull up your trousers, and move on!

Why and where to, you might ask (or might not, but I’ll answer anyway…)?

Firstly: Content Marketing is acting upon the idea of content as an adjective (which is good and overdue), but

the Marketing aspect clings to an outdated, wrong concept.

It implies that there is stuff to market which in the first place no one wants or needs, a clear old-school messaging and sales approach. In this respect, the term Content Marketing is a contradiction in itself: You publish content that is supposed to make users, consumers, personas (or whatever terminology you use to categorize and de-humanize audiences) happy, but you create and distribute it with a one-directional sender-recipient marketing attitude. Ain’t gonna work in the long run, sorry. Conversation markets have already become smarter than enterprises, immune to advertising, just forget it, remember? And, if we’re honest: In the end, Content Marketing is advertising, very subtle, indirect, outside-in, but still: advertising.

Secondly: In the words of Jay-Z: I got four revolutions, but Content Marketing ain’t one.

Content Marketing is not a revolution,

even though it might be shaking up and (in a colloquial sense of the word) ‘revolutionizing’ the way many corporations approach their communication strategies and operations. Revolution is a strong word, one we should only use cautiously, a noun stronger than its verb. The history of modern, professional, mass-oriented communications mandates a more humble perspective. There have only been four true revolutions, i.e. developments that have irreversibly changed how people produce, receive, consume and conceive information: The invention of book printing (1450), the invention of TV (1884), the invention of radio (1893), and the invention of the Internet (1989).* That’s it, end of story. So far at least. Every trend that was born in the wake of these revolutionary technological developments is nothing more than an evolution step, making more and more sophisticated use of the opportunities offered thereby: Advertising, Public Relations, Marketing, Branded Content, Brand Journalism, you name it. They were all set out talk about a company’s product portfolio or brand in a broadcast fashion, addressing huge target groups with an unbelievable divergence loss.

The first such trend consequently taking advantage of digital media, the internet and its social version 2.0 is indeed Content Marketing. By collecting big amounts of data and clustering target groups into smaller entities – so-called personas – the observed behavioural patterns of customer journeys enable companies to deduct apparent consumer desires and preferences, and give them what they apparently want, at the right time in the right place. Content Marketing finally starts to put the other side of the communication spectrum, the listener, viewer, reader, into the centre of strategies, and not the corporate sender.

Thirdly, nevertheless: Content Marketing disregards one important aspect of modern communications: The social web has long turned us all from target groups and personas into what we truly are: Humans. Individuals. Emotional, irrational, unpredictable beings. No more B2B or B2C, it’s H2H we want!

The past of how people communicated before above-mentioned technological revolutions may indeed show us the future. Way back then, people used to share stories (not content, not data, no: story!) to exchange information and convey messages. They knew that by sharing their stories, these would be re-told to others, would be interpreted, and turned into new versions, or even new stories. It wasn’t about the singer, it was about the song. Before we were able to manifest and archive content on paper and other ‘devices’, it was the most normal thing to carry them from place to place, from generation to generation, in altering versions. In 21st-century pro speak we would probably call this phenomenon “Co-Creation”. So yes:

We need to go back to the roots of human Story Co-Creation.

Back to the openness of the fireside where we allowed our listeners not only to comment on our stories, but also add dramatic ideas, maybe even take the narrative baton from the storyteller and continue the story in their own words, with their own dramatic twists, maybe even their own ending.

People in the social web are like those people sitting around the fireplaces of the past: They want to become part of the stories they hear, read and see. They don’t merely want to listen, read, watch, and comment; they want to add their version of the story to a brand’s narrative, carry it on to the next chapter, with or without the company’s active involvement, add dramatic spice (positive or negative) on their way. And they will reward the brands for this deliberate loss of control by bringing unknown stories, insights, and maybe even new listeners aka fans back with them from their journey. Like a boomerang you throw away to get it back.

For those who think less in words, here is a simplified (too simplified, academics will rightfully say, but sometimes you have to get rid of the clutter to see the light) graphic, visualizing the morale of my story:

corporate-content-evolution

 

Communication in a “professional”, i.e. purposeful, message-oriented sense, has developed and changed in waves: In a pre-technology period (the so-far longest in human history), which was dominated by oral and hand-written content, audience interaction, sharing and co-creation was on a relatively high level in terms of quality, but limited to small audiences. Content in today’s marketing slang didn’t exist yet; it was stories people shared to make their point and make it stick in others’ hearts and minds. We refer to this period as the Pre-Technology Age.

Later, print, radio and TV destroyed this interaction quality by losing direct contact to audiences, but on the other hand brought professional communication to unprecedented heights in terms of quantity, both in terms of content and target groups (including the already mentioned divergence loss). Audience interaction dropped to an historical low, and was also not really desired by senders. That’s why we refer to this period as the Broadcast Age.

Then, only 27 years ago, the emergence of the hybrid medium Internet / WWWeb not only enabled a combination of all kinds of communication formats, but more importantly became the first mass medium for individuals – many-to-many, many-to-one, one-to-many, one-to-one, all in one. Suddenly, content and story creation, consumption and sharing became democratic, simultaneous acts. The result for enterprises: loss of control combined with the sudden need to interact with audiences, acknowledge their individualism and desires. Operationalizing this insight is currently merging into the Content Marketing Age. This will, however, be a short evolution period compared to the others before, as it is already being overtaken by the resurrection of the Story Co-Creation Age, on an unprecedented level auf audience interaction, both regarding quality and quantity. Product co-creation has already been around for quite a while, content crowd sourcing or crowd funding all the same, but the full-blown dawn of the Story Co-Creation Age will lead to nothing less than the democratization of brands, their reputations, and their stories. These will equally belong to the company and its audiences, giving birth to an unknown amalgamation of sender and recipient. Exciting. Promising. Essential for survival.**

P.S.: Oh and, the future after that? Who knows? Nobody knows. So I presume “???” is the appropriate way to make a reliable prognosis of future technologies and audience interaction schemes. Only time will tell, and the answer, my friend, is blowing in the web.

 

*I have elaborated on this before, so for the sake of brevity, please refer to “Storytelling: Digital. Multimedial. Social”.
**For more about the end of (corporate) storytelling and the art of letting go, you’re welcome to refer to “Vergesst Storytelling!” (if you can’t order or download it there, send me an email at herrdennehy@storycodex.com, and I will happily send a copy to you).
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Geschichten als Gestaltungsräume für moderne Marken.

20 Saturday Feb 2016

Posted by herr dennehy in Business Story, experiences, StorycodeX, Storytelling, Storytrain, What is STORY?

≈ 2 Comments

Tags

advertising, authentic, brand journalism, brand storytelling, business storytelling, change, Content Marketing, conversations, corporate storytelling, DACS, digital storytelling, expectation, hero, Human, Marketing, social media, story, Storytelling, surprise, Truth, Werbung

Vor gut eineinhalb Jahren hatte ich Freude und Ehre, im Rahmen der Vortragsreihe “DACS Show and Share” der Münchner Architekten Dina Andersen und Christian Schmid zu sprechen.

Es war ein heißer Juliabend, der erste heiße Abend nach vielen Wochen ungewöhnlicher Kälte und Regen im Juli. Das war cool. Einerseits, denn die die Atmosphäre im Hinterhof der Türkenstraße 21 in Münchens Studentenviertel war an diesem Abend mediterran, einladend ausladend, ausgelassen gelassen, geschichtenträchtig. Andererseits hingegen, was macht man an so einem heißen Sommerabend in Minga, gerade nach einer gefühlten Eiszeit? Genau: Biergarten. Dem geschuldet (so nahmen wir selbstsicher an) kamen statt der angemeldeten 80 Gäste gerade mal 35…

Enttäuschung? Nur im ersten Moment. Denn die, die kamen, wollten’s wirklich. Setzten erfreuliche Prioritäten, nahmen kurze wie längere Wege auf sich, um beim Vortrag “Geschichten als Gestaltungsräume für moderne Marken” über das immerheiße, immergrüne Geschichtenerzählen (neudeutsch: Storytelling), Bedeutung und Chancen für Imagebildung, Imageschärfung, Dialogfähigkeit und Geschäftsunterstützung moderner Marken (erfolglos) der Hitze zu entfliehen. Verschmähten Hoibe und Brezn, tauschten sie gegen Flaschenbier und Hirnschmalz, eingerahmt von Bob Dylan, Tracy Chapman, Mr. Jones und Guy Clark. Ein Traum von Sommer in der Stadt.

Screen Shot 2016-02-20 at 23.23.58.png

Warum denke ich gerade jetzt an diesen Abend zurück? Sicher, weil’s draußen grad mal wieder eklig regnerisch windet und in schwachen Minuten gar schneit. Aber auch, weil mir folgendes Video, das im Vorfeld dieses Vortrags entstanden ist, zwar nicht in die Hände, aber doch virtuell zufällig vor die Augen fiel, als es schüchtern aus seiner Verbannung hinter den Gittern von Vimeo heraus lugte.

Alles noch so wahr wie damals, so wahr wie gestern und vorgestern, so wahr wie heute und morgen, so wahr ich dort stand):


<p><a href=”https://vimeo.com/99722916″>DACS_Storytelling_Tobias_Dennehy</a&gt; from <a href=”https://vimeo.com/user6666630″>Christian Schmid</a> on <a href=”https://vimeo.com”>Vimeo</a&gt;.</p>

 

Und wen’s interessiert, so fand’s die tapfere Teilnehmerin Susanne Kleiner:

“Starke Marken erzählen starke Geschichten”

 

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“Wir sind Punks!” Über Demut, Gelassenheit und die Rückbesinnung auf alte Werte in der schönen neuen Webwelt.

07 Thursday Jan 2016

Posted by herr dennehy in Business Story, Ideas, StorycodeX, Storytelling, What is STORY?

≈ Leave a comment

Tags

Authenticity, Big Data, brand journalism, brand storytelling, business storytelling, change, Corporate Newsroom, Corporate Story Architecture, corporate storytelling, digital storytelling, drama, expectation, Organisational Storytelling, story, Storytelling, surprise

 

“You better start swimmin’
or you’ll sink like a stone,
for the times, they are a-changin’.
— Bob Dylan, 1964

 

Alles im Wandel, immer zu, immer wieder. Evolution, das reicht uns schon lange nicht mehr. Talkin’ ’bout a revolution! Allerorten, politisch, wirtschaftlich, medial. Auch im Land der unbegrenzten Marketingmöglichkeiten des Internet. Hochkonjunktur der Hilf- und Orientierungslosen. Und tatsächlich: Angeblich revolutionäre Trends schießen wie kontaminierte Pilze aus medialen Böden, seit Jahren. Werden uns professionell Kommunikativen auf dem Altar der digitalen Eitelkeiten feilgeboten wie heilige Grale: Folgt dem Messias – oder gehet unter im Fegefeuer der Followerlosen! Und was tun wir? Folgen, natürlich. Wie Brians Jünger der liegengebliebenen Sandale.

Schluss damit, liebe Volksfront von Digitalien! Emanzipiert Euch!

Übt Euch in kritischer Distanz zur selbsternannten Content Revolution. Zu altem Wein in neuen Schläuchen. Übt Euch in demütiger Bescheidenheit, bevor Ihr das Wort ‚Revolution’ in Mund oder Feder nehmt! Demut vor der Geschichte, die retrospektiv gnadenlos so Manches ins rechte Licht rückt – oder in den Schatten stellt.

Mit dem Weitwinkelobjektiv der Geschichte empfiehlt der Literaturwissenschaftler – vulgo Ego – Besinnung auf alte Werte aus Zeiten, als Storytelling noch Geschichtenerzählen hieß, und Content Literatur oder Dichtung. Lest Aristoteles und Opitz, Shakespeare und Goethe und all ihre Erben. Und lernt so ein wenig mehr Gelassenheit im Umgang mit scheinbar neuen Medien und deren Bewohnern, der unheimlichen Spezies namens User. Entlarvt und demaskiert ist dieser gar nicht mehr so undurchsichtig, bedarf gar keiner großer Daten (für Dengländer: Big Data), um verstanden zu werden. Zwar hat die multidirektionale, grenzenlose Erreichbarkeit und Vernetzheit des Indivualmassenmediums Internet (ob 1.0, 2.0 oder x.0) zu einer medialen Gerissenheit und einem kognitiven Vorsprung des Empfängers vor dem Sender geführt. Doch das ist keine schlechte, sondern eine gute Nachricht, führt sie doch im Kant’schen Sinne zu einem Ausgang des Menschen aus seiner selbst verschuldeten Unmündigkeit. „Habe Mut, dich deines eigenen Verstandes zu bedienen!“, lautete 1784 der Wahlspruch der Aufklärung, und das Internet ist Aufklärung 2.0: Menschen, die Corporate Messages und Corporate Advertising keinen Glauben mehr schenken, Menschen, die, unterstützt durch Technologie, gleichberechtigte Gesprächspartner werden. Nicht mehr der Leitung anderer folgen, sondern selbst diese Leitung zu übernehmen. Über Marken, deren Wahrnehmung, deren Inhalte. Insofern gibt es keine Content Revolution, sondern nur eine Content Quality Revolution, in der das Wort Content nicht nur für Inhalt, sondern auch Gehalt und Zufriedenheit des Empfängers, nicht des Senders steht.

Menschen sind kein Big Data, keine Nullen und Einsen. Sie sind subjektiv und individuell, nicht objektiv und kollektiv. Ein unberechenbarer Teil jeweils unterschiedlich beschaffener, unterschiedlich großer Gemeinschaften (neudeutsch: Communitys). Diese Menschen sind im digitalen Zeitalter Projektionsflächen für Geschichten, für Geschichten, die sie selbst erleben, aber auch für diejenigen, die sie aufsaugen – oder auch wieder angewidert ausspucken. Sie sind eben nicht mehr nur Rezipienten, Konsument und Lemming, sondern Produzent, Prosument und spielregelverändernde Punks.

Schreck lass nach!

Ein Entschreckungsszenario in drei Thesen:

1. User sind Menschen. Menschen lieben Geschichten. Und Geschichtenerzählen kann gelernt werden!

ET_160107_Foto_Dennehy_Wir_sind_Punks_Bild3

„Der storycodeX“ nach @herrdennehy: Erwartunges schaffen und befriedigen. Überraschen. Verändern.

 

2. Punks wollen sich nicht bevormunden lassen. Sie wollen mitgestalten und mitbestimmen. Lassen wir sie!

ET_160107_Foto_Dennehy_Wir_sind_Punks_Bild5

Poe weitergesponnen: Konzentration auf das Individuum in der Crowd, Beobachten, Loslassen. Als Marke zur Crowd werden, und die Crowd zur Marke werden lassen.

 

3. Alles ist vernetzt und organisiert. Drum müssen auch wir es sein!

ET_160107_Foto_Dennehy_Wir_sind_Punks_Bild2

Der Siemens Corporate Newsroom in der Unternehmenszentrale in München: Pionierarbeit und erfolgreiches Experiment themenbasierter Zusammenarbeit über Abteilungsgrenzen hinweg.

ET_160107_Foto_Dennehy_Wir_sind_Punks_Bild1

Die „Corporate Story Architecture“ nach @herrdennehy: Von der großen Markengeschichte über all die kleinen Geschichten, die diese zum Leben erwecken und glaubhaft machen, bis hin zur strategisch geplanten Präsenz der Marke im medialen Mark. Ein stabiles Gebilde, das so manchem medialen Hurricane standhält.

 

(Dieser Beitrag erschien erstmals am 5. Januar 2016 auf der Blogplattform des Content Marketing Forum unter http://content-marketing-forum.com/blog/wir-sind-punks/)

Mehr zur Corporate Story Architecture, dem storycodeX und der Idee der Co-Creation aus dem Corporate Newsroom im Buch „Storytelling – Digital, Multimedia, Social: Formen und Praxis für PR, Marketing, TV, Game und Social Media“, das im Frühjahr 2016 im Hanser Verlag erscheinen wird, nach- und weiterlesen.

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Wonder Why Your King Content Performs Like a Wicked Jester? The answer is simple …

06 Monday Apr 2015

Posted by herr dennehy in Business Story, experiences, Ideas, StorycodeX, Storytrain

≈ Leave a comment

Tags

authentic, Boccaccio, brand journalism, brand storytelling, business storytelling, change, cluetrain manifesto, Co-creation, content, conversations, corporate storytelling, Dante, digital storytelling, Friedrich Schiller, Günter Grass, Gehalt, Heinirch Böll, Homer, Inhalt, Johann Wolfgang von Goethe, Literature, narration, social media, Storytelling, surprise, Thomas Mann, Truth, Zufrieden

Ever since I made my first professional walking attempts in the digital world (20 years ago that must be #feelslikeyesterday), I heard this mantra everywhere in the pre-dotcom bubble euphoria of Cluetrain afficionados, would-be Internet prophets, and notorious panjandrums:

CONTENT IS KING! They all said.

Wicked Jester

I had been studying Storytelling for five years, long before I even knew it was Storytelling. Back then they called it literature. So it seemed a little odd to hear these Internet geeks regurgitating their royal mantra when I had just meticulously learnt about the history, structure and perennial powers of stories told by early-day classics like Homer, Cervantes, Dante or Boccaccio, classic classics like Goethe, Schiller or Lessing or modern classics like Grass, Mann or Böll. Admittedly, I was also getting carried away by this millennial the-end-of-business-as-usual atmosphere of imminent change. Felt somehow audacious to dust off the venerable Germanstik patina in favour of some fresh … ehem, content?

It was only many years later, after necessary detours through the fires of corporate Mordor, that I realized one ring, I mean thing: The business world was (sorry: IS!) overly attracted by the glare of technological possibilities and features, fanatically prone to wanna-be-first- and because-we-can-itis. And thereby narrowly and one-sidedly interpreting the word “content”, neglecting other, much more elementary facets – facets that become clearest in the three different German translations the word “content” offers.

Back in the late 90’s, corporate content creation had nothing to do with journalistic research or writing talent. Its creators literally were content “managers”, i.e. project managers for pieces of content that they 1:1 transferred from paper to HTML and pinned to the newly discovered digital blackboard called website. Period. Their job was simply about the most general interpretation of content: words and pictures on a screen, publishing material. The (most probable and wide-spread) German translation for this aspect of content would be:

INHALT.

Or: “Something that is to be expressed through some medium, as speech, writing, or any of various arts … something that is contained.” (dictionary.com)

But it this Inhalt automatically something meaningful? Something that goes deeper than letters strung together by punctuation marks? Something that links beyond the surface not to just another succession of trivialities and soulless pixels, but to true substance? Mostly not. This is where in recent years (in continental Europe) or maybe decades (in Anglo-American dominated countries) the bandwagon of storytelling has already been able to do a lot for the greater good of meaningful content. If understood well and deployed according to the storycodeX of Expectation, Surprise and Change. The (a lot less wide-spread and more rarely spotted) German translation for this aspect of content with substance would be:

GEHALT.

Or: “Significance or profundity; meaning” (dictionary.com)

But interesting: Gehalt also means “salary” in German. So maybe in the end all just about the dough, be the content meaningful or not. Surely, what did you think? Now let’s once and for all get past the naïve, childish, even insulting notion that any one corporation on this planet has a different purpose than making money. And the more they want you to believe that they’re sustainably trying to save the world, “do something good” on the side with CSR and foundations, a little like a Hollywood actress doing charity, the more they’re deceiving you.

The labyrinth of linguistics … Whatever. What I actually wanted to say was: Meaningful content with substance is a good thing. But is it enough? No. Not today anymore, that’s for sure. Inhalt and Gehalt were a great, successful and sufficient, but nevertheless rare combination in the pre social media age. When the third facet of “content” didn’t really matter. It was the age of broadcast after all, old-school Shannon-Weaver style.

Bad news: those days are over. Interactivity, ubiquitous commentaries, likes and forum discussions have changed the recipient side practically over night (in a historical sense of time).

People and the conglomerates they form called audiences (NOT users!) will no longer be satisfied with consuming content-turned-into-great-stories and commenting on it in a more or less intelligent and fruitful discussion with fellow audience members or members from other audience groups. They will first of all want to be able to dig deeper behind your story, deeper into the spider web, find proof for your story, get in contact with the heroes of your story, and maybe some day also with you. If they’re not disappointed on their journey.

But, even more substantial, they will want to become an active part of a company’s business story and stories, not as actors or heroes, but as co-authors. After all, they are the other half of the corporate truth, the devil on the corporate shoulder, internal versus external perception. Devils who might become angels when they turn into a renowned and emancipated member if a brand’s story creation team. Only then will they be what the third, most vital and rarest facet of German translation attempts hints at:

ZUFRIEDEN.

satisfactionOr: “Satisfied with what one is or has; not wanting more or anything else … Archaic: willing.” (dictionary.com)

Yep, content is also an adjective, not only a noun.

And the central question is: Who is it that you want to satisfy with your content? Yourself? Your bosses? Your bosses bosses? Or maybe, only very maybe … your customers? Your customers’ customers? Your audiences? Maybe even a targeted small portion of your audience? Certainly, your answer will be: Of course my customers! Of course my audiences! Plus the fact, now I have all these big and massive and powerful data, I now even know what my audience wants before it knows that it wants it! Ha! There you go, eat this!

I’m eating …

Only: Lies are hard to digest. And all the easier to unmask. As written in the world’s most successful example of purposeful storytelling: “Thou shalt not lie!”

Which brings me to the answer of above-asked headline question: As long as you betray yourself and thereby the people you are apparently creating your content for, there will be no sustainably successful content! Take all your pig data, winnow the refuse from the valuable gold nuggets, take an honest and disarraying look at them, shuffle your cards anew, do away with your organization’s and your management’s old shibboleths, dare, launch a pilot, let go, and see what happens.

There is an even older mantra from our economy’s service sector, way back from the days when storytelling was still literature, when relevant content didn’t need to be called king, when it in fact was a rarity due to its scarcity, not due to its abundance. Back then, the saying went:

Der Kunde ist König. The customer is the King.

Aha. So, so. Let’s try that for once, what do you say?

I can’t get no satisfaction, he says? All the better; let that be your stimulant.

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Me and Bobby McKee: My Day on the Island with Hollywood’s #1 Story Expert

16 Monday Feb 2015

Posted by herr dennehy in Business Story, experiences

≈ Leave a comment

Tags

Authenticity, Business, business storytelling, cluetrain manifesto, conversation, corporate storytelling, human story, interaction, Malta, Marketing and Advertising, McKee Story, Robert McKee, story, Story Seminar, Storynomics, Storytelling, Winston Churchill

Valetta, Malta, late November. It’s an evening at the end of one of those days. Summer has finally lost his last fight against Jack Frost, reinvigorated by Judas Autumn, his beautiful, deceptive seasonal companion. Stealing the remaining rays of warmth from the year’s sunny season for his own colourful performance. Just to lose his beauty to master Winter with the blow of a November wind. The last moment before the days become grey and miserable, foggy and wet, cold.

Nature’s true game of thrones, a drama of expectation, surprise, and change, story in repetition mode. A perfect platform, autumn the perfect time of year, an island the perfect location for a very unique scene, at least in my life story …

A November day in Valetta, Malta (copyright: http://idonotdespair.com/2014/11/13/if-you-only-have-one-day-to-ride-you-take-what-comes-a-stormy-ride-to-valetta-malta/)

Clouds over Valetta. Nature’s Game of Thrones in the Mediterranean. (copyright: http://idonotdespair.com)

… Dinner with Robert McKee, one of the world’s most renowned, respected and successful story teachers, accompanied by his wife and my dear friend and story consultant James McCabe. Great food and even greater Maltese wine were the witnesses of an evening of lively and inspiring discussions about, naturally, all stories great and small, good and bad. About stories from Hollywood, McKee’s professional backyard, behind and in front of the scenes (very interesting to a provincial Bavarian story lover like me!); about movies galore; about the rise of sophisticated and elaborate TV series like Breaking Bad (the best ever produced, I recall McKee raving, that was some common ground to start an evening on!), and … about the poor state our world is in when it comes to business stories.

From Hollywood Entertainment to Malta Business

"Write the Truth", he told me.

“Write the Truth”, he told me.

Robert McKee is not only Hollywood’s #1 story expert and creative writing instructor: His seminal book “STORY” is as famous and well-reviewed as his four-day “Story Seminar” is legendary, a must-attend guide for every ambitious (screen)writer willing to learn the craft or recall its essence. I have yet to judge this for myself, but allegedly 410 of his alumni have won Golden Globes, Academy Awards and many other renowned prizes. Not bad. Alumni like LOTR’s Peter Jackson go into rapture saying things like “McKee is the Guru of Gurus of Storytelling” (whatever a storytelling guru is…), or John Cleese who less guru-ishly claims: “It’s an amazingly important course that I’ve gone back to do three times.” Not bad either.

McKee has as of late also embarked upon the effort to transfer his knowledge and expertise in fiction story (mainly designed for entertainment purposes) to the sphere of business, corporate communications and marketing – storytelling with the slightly altered purpose of not only telling, but actually selling something, products and ideas, by means of entertainment. (Ideally. Mostly though, the State of the Business Story Union suggests that these means are currently mainly boredom, repetition and tutelage.)

McKee’s seminar builds upon one major notion: That companies are not abstract enterprises, they are not their portfolios; they are their employees. And these employees are actual human beings, people creating and experiencing stories every day. Only: They’re simply not telling them, rather burying them on power- and pointless PPT’s, vertiginous data sheets, and propaganda wolves in a press release’s sheep skin.

Robert McKee.

Frowning at the sight of too many appalling business stories? Robert McKee’s helping overcome self-centred corporate communication and marketing nightmares. (copyright: http://www.storylogue.com)

Businesses must shift from “We” to “You”.

So, there’s a urgent need for action here, a demand that McKee has identified and tries to answer with his “Storynomics Seminar”, which premiered under the then name “Story in Business” (which I find much more intuitive, to be honest) in Valetta, Malta, on above-mentioned autumn day.

Upfront: I sincerely believe that endeavours like this should be on the mandatory training list of EVERY person responsible for communications and marketing, from one-man enterprises to multi-national companies. Actually, while I’m thinking about it: slam McKee business story seminar it into the PMP files of every manager attempting to lead in a meaningful and not just power-centric way!

And why? Cos it’s good. Not perfect yet, but really a great start to break up fossilized PR and Marketing dinosaurs, and introduce them to a world where people are people and not abstract target groups, people that indeed WANT to embark upon meaningful dialogue with people from companies (not the companies!), for whatever purpose.

Here are a couple of notes I made, ideas and impulses that I got from that one day in Valetta – they’re pretty spot-on and need no further commentary:

  • Everyone has storytelling skills, it’s natural. It only got erased by the way we are trained in schools.
  • Very little in life that really matters can be measured.
  • Facts are not the truth. Facts are what happens. Truth is how and why things happen.
  • The only thing our mind is really interested in, is change. And change is NOT activity.
  • Story means “learning by inquiry”.
  • A story needs a violation of expectation.
  • The business malady of “solutionism” ignores life, ignores duality and ambiguity. Most corporations suffer from “negaphobia”.
  • A good (business) story gives the audience insights into their own life, it makes wise use of the “like me” effect.
  • Before you can find your story’s character(s), you need to know who you are as a company. The spirit of every story a company tells needs to fit into its identity.
  • Businesses must shift the pronoun from “We” to “You”.
  • Let the events tell the story. Events are much stronger than the commentary on events.

Amen.

A little less conversation, a little more (inter)action, please.

The seminar is structured into three parts: Story Purpose, Story Design, Story Telling. McKee convincingly demonstrates the principles of a good story that “serves its purpose” (be that entertainment or a trip down the sales funnel), mechanisms are the same everywhere. A story is a story is a story. With many a business video example, good and bad, reinforces the fact that “story is a metaphor for life”, hence also business life. Very illustrative, very stringent, very substantial, at times maybe a little dogmatic, definitely too much from-stage-to-audience style, and unfortunately almost completely interaction-free (apart from a pre-structured Q&A session at the end). Granted, this is probably the maximum you can do in the course of just one day with such a fundamental topic.

Still: While his screenwriting reputation and Hollywood expertise is the greatest asset and perspective-changing element of this lecture, it’s also maybe the cause for its only weakness, or let’s rather call it room for improvement. I really feel that it’s an opportunity wasted for McKee to have so many interested business people in a room hanging on his lips for story expert advice and only TELL them stuff, and not let them experience it themselves. Not just transfer fiction story mechanics to business story in a demonstrative way, but let them experience it hands-on.

Corporate dinosaurs need more than one day to be story-empowered

Maybe invite a co-lecturer or break-out session lead who actually has extensive experience of working INSIDE and just WITH companies, for the benefit of the much-aspired “like me” effect. To share this business expert’s experiences, especially in terms of overcoming organisational hurdles and convincing notorious nay-sayers nevertheless. Let the audiences maybe even work on short business story challenges amongst themselves, so they don’t just see and hear how it’s done, but can actually do it and feel it. Turn it from a lecture into a true seminar where PR and Marketing professionals are not only evangelized but actually enabled and empowered to go back to their desks and produce their first-ever real business story.

That would probably turn the one-day event into a two- or three-day event. But so what? Why not? Business story lecturing is faced with far crustier mindsets than the entertainment sector where disciples already know the Why’s and want to learn the How’s. Corporate dinosaurs need convincing before you can even get to the tutorial, the hands-on learning part. And that requires more than a day, and more story engagement spice in the story telling soup.

“Success is not final, failure is not fatal: it is the courage to continue that counts.”, Churchill once said.

So please continue, Bobby McKee! And thanks for great insights – and great wine.

I WAS THERE! ;)

I WAS THERE! 😉

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Will Transmedia eat itself for lunch? Or is it the end of Storytelling as we know it?

08 Friday Aug 2014

Posted by herr dennehy in experiences, Ideas, StorycodeX, Storytrain

≈ 3 Comments

Tags

App Film, ARG, authentic, Authenticity, Blair Witch Project, brand journalism, brand storytelling, business storytelling, change, cluetrain manifesto, conversations, corporate storytelling, digital storytelling, Disney, drama, expectation, Human, listening, Marketing and Advertising, narration, Ong's Hat, plot, social media, Storytelling, surprise, Transmedia Storytelling, yalda uhl

S T O R Y T E L L I N G …
probably mankind’s oldest communication megatrend.

T R A N S M E D I A …
probably one of the most used communication megatrend buzzwords in mankind’s recent history.

T R A N S M E D I A  S T O R Y T E L L I N G …
probably the most promising combination of communication megatrends for the future.

Some may ask: “WTF’s that supposed to be again???”

Here’s an attempt from The Source of Internet Wisdom:

“Transmedia storytelling (also known as transmedia narrative or multiplatform storytelling) is the technique of telling a single story or story experience across multiple platforms and formats using current digital technologies.

From a production standpoint, it involves creating content that engages an audience using various techniques to permeate their daily lives. In order to achieve this engagement, a transmedia production will develop stories across multiple forms of media in order to deliver unique pieces of content in each channel. Importantly, these pieces of content are not only linked together (overtly or subtly), but are in narrative synchronization with each other.“

 

A lot of story stuff involved, so I tend to like it, naturally. But also a lot of (digital) technology, channels, platforms. So, really something new? Or just an evolution version of our oldest megatrend, a Storytelling x.0?

Let’s take a look at where the concept stems from:

Transmedia as an idea of collaborative, multi-platform creation and narration origins in the 70’s and 80’s of the last century, in the area of telematic art, where artists experimented with collaborative narration and defined the idea of transmedia.

It soon moved on to the gaming industry, creating so-called Alternate Reality Games (ARG). These are  games that, based on the Internet as a main hub, use(d) multiple other technological platforms like telephones, email and real offline mail to tell and simultaneously create different parts of the game’s story in those medial habitats relevant to the players. So not just transmedia telling,  but transmedia engagement that requires interaction from every gamer in order to bring the game’s plot to the next level. In other words: “Players interact directly with characters in the game, solve plot-based challenges and puzzles, and collaborate as a community to analyze the story and coordinate real-life and online activities.” (Wikipedia) An early example being Ong’s Hat.

The next transmedia stop was cinema, bringing the whole idea of alternate realities not only to the screen itself (where we had long been used to getting immersed in alternate worlds), but also connecting these to our real, every day lives. The most prominent example certainly being 1999’s “Blair Witch Project”:

 

This was not only a mocumentary, i.e. a piece of fiction pretending to be documentary, but also accompanied by a variety of additional, supporting pieces of content such as faked diaries, police reports or interviews that in itself engaged the audience in a captivating manner, adding to the cinema story’s apparent verisimilitude.

That was 15 years ago, and just the beginning …

Since a couple of years, also the commercial world of business communications has started to smell the rat? As always, the more consumer-oriented businesses are on the fore-front here with pioneers like Nike or Lego, but it won’t be long before the so-called B2B world will catch up.

So what could all of this mean for business communications and marketing? What can we learn from arts and entertainment?

I recently read this article on transmedialab.org that instinctively made me want to caution a “because we can” attitude that often pairs with technological advancements. The article basically was about the next big thing in cinema and henceforth modern storytelling. Not an R&D future project, but already on the audiences’ threshold.

The article begins with a short analysis of the film “APP”. http://www.indiewire.com/article/watch-now-exclusive-trailer-for-app-second-screen-thrillerAPP is the first-ever movie that was written and produced with a 2nd-screen experience in mind, regularly adding content to your phone app while the of the film’s content unfolds on the traditional 1st cinema screen, and thus interrupting the movie’s actual narration.

Hmm, I thought.

Do I like this? Not too sure.

I’ll have to find out…

 

The article moves on with a glimpse into the labs of Disney’s experiments. These are currently limited to 2nd-screen “content interruptions” to back-catalog films like “The Little Mermaid”, but plans are to integrate the transmedia storytelling idea into the initial screen writing of future film productions.

http://www.transmedialab.org/en/the-blog-en/cinema-and-second-screen-applications-focus-on-the-film-app-and-the-disney-second-screen-experience/

Hmm, I thought, again.

Ambiguity crawling in …

The angel (or is it the devil?) on my shoulder says something like Yalda Uhl who states that “it is very important to engage children in a narration, and that is very difficult to do nowadays with all the distractions and stimulations that surround them. Adding a distraction in cinemas will definitely not help studios to achieve their goal of creating value or attracting an audience that will return to the cinema in the future”. Yes, says the angel (or devil)! REDUCE the distractions! Foster concentration spans! Concentrate on true narration and storytelling to immerse audiences in your story! Don’t just do stuff, because you technically can, audiences will soon get tired and will want to go back to good old traditional storytelling! Transmedia will eat itself for lunch! I knew it!

Then there’s this devil (or angel?) on the other shoulder talking about “story engagement” instead of boring one-way “story telling”. Making it clear to me that the potential of transmedia entertainment and the disruption of handed-down reception models is not only exiting, but in fact the only way to go. For entertainment as much as for business communications, both of them dealing with humans in the end. That today’s young and thus tomorrow’s adult generation will continue to literally gag for regular interruptions in their lives’ routines … and that linear, beginning-to-end storytelling is over, that no one will listen anymore, if there’s not more interactive engagement, audience involvement and multi-channel disruption.

Listening to both of them I begin to see, as with many things, there will be developments that we can’t stop, that will simply happen (because we CAN and because we as humans will simply WANT it), whether I personally like them or not.

Maybe the following

THREE COMMANDMENTS OF TRANSMEDIA STORYTELLING

can help steer technological developments into the right direction:

1. CONCENTRATE ON A GOOD STORY (ALONG THE PATH OF THE STORYCODEX).
Not matter which medium, no matter how many of them; not matter how fragmented and scattered:  A well-told, convincing narration offering a high degree of the “Like Me” effect will always work. It doesn’t have to be chronological, but it needs Expectation, Surprise, Conflict and Change. What will change is the people who will create this expectation, add the surprise and conflict spice, foster the narration’s change – this will not be a classical narrator instance anymore, this will be multiple parties engaging in different parts of a story from different angles and perspectives, in different places. But a story it will still be.

2. DON’T LET TECHNOLOGY LEAD THE WAY OF A STORY.
No matter what technological developments the future holds, no matter what devices will surface: Technology is simply an enabler, an easer, a multiplier, distributer, a vehicle. The true power lies in the human nature of communication, conversation, and storytelling.

3. TURN STORY TELLING INTO STORY ENGAGEMENT.
Do listen to, observe your audiences, and maybe(?) realize: The age of (traditional) story TELLING could be over. Never the age of STORY itself, but maybe tomorrow’s audiences will really want fragmentation, want to be stimulated from multiple sources and in multiple places. Of course, THE CONCEPT OF STORY will and cannot change, it’s genuinely human, but: Maybe the future is indeed more about story ENGAGEMENT, involving audiences actively in plot creation or character development. This would radically influence scripting, e.g. by taking devices and reception environments into consideration when writing a story’s various chapters.

Again, all of this holds true not only in arts and entertainment, but also in business, along the infamous, much recited “customer journey”, a journey that is getting more and more complicated, but – if you listen and truly get involved – ever more rewarding for all story and hence conversation participants.

Devil or Angel. Angel or Devil. Both?

Exciting, to say the least.

Hmm, I say.

Again.

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The StorycodeX of Expectation, Surprise and Change; Introducing “Hero 2.0”!!!

11 Wednesday Jun 2014

Posted by herr dennehy in Ideas, StorycodeX, Storytrain

≈ 1 Comment

Tags

brand storytelling, business storytelling, change, conflict, corporate storytelling, drama, expectation, hero, hero 1.0, hero 2.0, life, Marketing and Advertising, narration, plot, Robert McKee, story arc, surprise, true story

A couple of months ago, I introduced a schematic, illustrative version of what I believe is the essence of any good, real story: the “StorycodeX”. A very basic how-to and what-to-include. A code with must-have elements, but also a code that allows “X” variations, no one-fits-all execution, but a necessary basis in order to reach your storytelling purpose; be it entertainment, information, infotainment, messaging, catharsis, action, … you name it.

It started off like this, with Story Arc Phase 1:

storycodeX_DHD_1a

 

 

 

 

 

 

 

 

 

Isn’t that course almost every one of today’s so-called corporate or business “stories” is taking? It begins somewhere … and goes nowhere. Nuthin happenin. Boring! Like totally.

Gladly, there is always an end to this misery, but it’s not a story’s end, it’s an mpeg’s end, and sometimes this misery is a loooong torture. Such communication products are indeed a serious hazard to our mental and physical health, no kiddin, head injuries from falling asleep and banging your head on the table being just one of many to caution.

So, what we at least need is to rouse a little bit of EXPECTATION on the audience’s side, EXPECTATION that the above arrow is actually leading somewhere. And this somewhere needs to be a place we actually want to travel to:

storycodeX_DHD_1b

 

OK, now what happens when you create high EXPECTATIONS? Right: You’re gonna have to deliver. Deliver something interesting to the audience, something you ex- or implicitly promised in the first phase or your story arc. This suggestion can be made by means of story content (meaning the What, action or words) or story making (meaning the How of story creation, music, visuals, etc.). But if you create false hopes with cheesy, cheap special effects or bull-shit-bingo slogans, and then the above arrow goes on in an infinity loop of boredom, and there also goes your audience!

To avoid this mess, Story Arc Phase 2 kicks in:

storycodeX_DHD_2a

 

 

 

 

 

 

 

 

 

Ideally, this something happening is something SURPRISING, but definitely it needs to be something meaningful. Meaningful not for you as producer or maybe even the narrator, if you have one, but meaningful for the immanent story logic and its hero(es):

storycodeX_DHD_2b

 

 

 

 

 

 

 

 

 

 

Such an incident again needs to ignite a new sense of EXPECTATION, a hope that this SURPRISING development in scene or action will actually lead somewhere, somewhere else, somewhere new, somewhere unexpected. Because: If just anything happens, expected or not, and the dotted arrow of boredom we started off with slithers on as before: There goes your audience, again. But this time it’s not only bored, now it’s also angry! Because you fooled them, lured them it into watching, listening or reading for longer than initially planned. And then (gee, you actually almost had them!): disappointment galore. Thank you for flying with Never Come Back Airlines!

What the audience was hoping, ideally even gagging for was: a turn in the story’s plot, in the hero’s life, leading him (or her, or them) to a different place (literally or psychologically, spiritually) as a consequence of everything that happened before. Hero and audience are confronted with a different world than when the narration commenced, and both need to deal with it:

storycodeX_DHD_3a

 

This altered direction is indeed a story’s (and in fact life’s) vital ingredient #1, an ingredient every good story ever told has (literally making story a metaphor for life). I’m talking about CHANGE:

storycodeX_DHD_3b

 

 

 

 

 

 

 

 

 

But no CHANGE without life’s vital ingredient #2: CONFLICT. Corporations hate this beast, lock it up in a cage, try to kill it in every part of their shiny, the-world-is-perfect advertising and PR, but the son of a gun somehow always manages to escape!

Life is full of CONFLICT. CONFLICT is life’s spice, the only ingredient that really fosters CHANGE – as in story. So, if life or a story just steadily flows like a calm river without anything happening, without any CONFLICT occurring, the result might be great for meditation, but when it comes to purposeful, infotaining storytelling, what you get is one great big “YAWN”. This CONFLICT need not be explicit or even literally happening: inner conflict or narrations in retrospect are very often even more exiting modes of storytelling than the in-your-face alternative.

So, somewhere above (or below or in the midst of) every plot, every action (f)lies:

storycodeX_DHD_4a

 

 

 

 

 

 

 

 

 

CONFLICT, however, should never be a self-serving element, a shocker, a special effect. It needs to happen to someone, this someone being (oh, quelle surprise!) a human being. Not a product. Not a solution. Not a service. Generally: Not a thing. So if anyone comes around asking you to create a campaign where “the product is the hero”: Fire him! And if you can’t fire him, cause he’s your boss, please argue him out of this idea. “The product is the hero” communication efforts are the most dangerous of all in regards to the afore-mentioned banging-your-head-on-the-table hazard!

Seriously, I know it sounds real wacky and kind of common sense, but decades of engineers and product managers becoming part- or full-time communicators, decades of one-way make-believe and hiding-lies-behind-effects advertising is over. Maybe not completely, yet. Maybe not today, completely. But soon, definitely.

So, to complete the StorycodeX and give the picture both its frame and its core, I proudly present the conversion of HERO 1.0 (the one who started his journey on the left side of boredom arrow, lived through EXPECTATION, SURPRISE and CHANGE in one or numerous iterations, depending on the story’s epicness) into HERO 2.0 (a different version of the same person, altered, in a positive or negative way) through CONFLICT:

storycodeX_DHD_5

 

CONFLICT and business communications rejecting this phenomenon so fervently, refusing the acknowledgement of the negative is a great topic, definitely worth a blog post here … maybe some other day… 🙂

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What if Giving up Control were not a Threat, but an Opportunity?

04 Wednesday Jun 2014

Posted by herr dennehy in experiences, Ideas, Storytrain

≈ 4 Comments

Tags

Bob Dylan, brand journalism, brand storytelling, Business, business storytelling, change, Christopher Locke, cluetrain manifesto, Co-creation, conversations, corporate storytelling, David Weinberger., Deep Space Nine, Doc Searls, Edgar Allen Poe, Human, listening, loss of control, Rick Levine, social media, Star Trek, Truth

Copyright: article.wn.com

 

Let’s admit it: We’re all losing control.

First of all, in the part of life that we call private life.

Where the day starts with an always-charged, smart-ass smart phone coldly grinning at me, relentlessly turning Beethoven’s wonderful “Klavierkonzert Nr. 5 Es-Dur” into my own personal groundhog-day experience. Gladly, this hasn’t spoilt my love for this concerto yet: For years now, I prefer being carried from the land of peaceful sommeil et rêves to the gates of daylight by Ludwig’s silent power than by Steve’s awful ringtone selection or distressingly well-tempered radio hosts.

Still, Beethoven aside, that’s the first loss of control of the day. Over my morning. A control (I thought) I used to have, at least before my own school days when there was just me and eternity. And also after school’s early-bird-my-ass 13 years, at university, when I could freely decide whether to get up for some early-morning lecture, or not. Probably that was an illusion, too … Aaah, whatever!

But now control’s definitely gone, along with the good-night’s sleep from pre-children days that used to precede the alarm bell’s toll.

The rest of an average day just goes with a flow that doesn’t seem to be mine (or ours, more correctly) anymore: Shower, tooth-brush, razor. Wardrobe, kitchen, espresso machinetta. Wake up kids, dress up kids, breakfast kids. School, kindergarten, metro. First mails, social channel check, maybe a little Spotify or FM4 on the train, blocking the rest of the underground world with my on-ears. Then it’s on to the office with its own very special affluent of Outlook, multiple phones, meetings, inter-desk chats, occasional join lunch breaks and … social channel checks.  Metro back home, social channel check, more in a rush than in the morning. Dinner, kids to bed, cleaning up. 2100 hrs sharp: time for twosomeness, music, movies or … maybe writing a blog post?

But then: Swoosh! In comes this invisible force from out of nowhere, hangs leaden weights to my eye lids, message clear: Don’t fight it! You’re tired! Go to sleep … maybe last chance for a social channel check, then … zzzzzz.

OK, I may be overegging the pudding a little, but the point is clear: Life has taken control of me, not visa versa. But it’s never too late to fight back!

If only I weren’t so tired … 🙂

TIRED

 

Then there is this other part of life that we call business life.

And I’m not speaking work-life balance here, that’s an outdated, unrealistic concept anyway in the age of smart iDevices (not “i” as in internet, but “i” as in “i am the device and the device is me”).

I’m talking about the life of a business, of a company, of a cooperation, call it what you like.

Whereas I personally admit to the fact that I’m losing control and maybe have slight hope of escaping as time goes by, (most) enterprises actually still believe they are in control – a control they have literally already lost, and will never get back. In control of the products they produce and sell (Henry Ford’s many heirs still alive, producing cars in various shades of black: Shut up, eat your spinach, it’s good for you!). In control of the people they can hire, retain, or fire. And (this is most obviously the biggest heretic belief) in control of their brands, their reputation, their communication efforts.

Will anybody out there please wake up, open your eyes, put an oversized espresso machinetta on the stove, extra strong, and realize that the times they are a-changing, or better: have already a-changed???

Read a brief history of the Internet, then come again. It’s been a long time coming …

… So: What does this mean?

“Companies that don’t realize their markets are now networked person-to-person, getting smarter as a result and deeply joined in conversation are missing their best opportunity.” (cluetrain.com, Thesis 18)

Opportunity is the right word. Not threat, as many still see it. Challenge maybe, yet a threat only for companies who decide to remain lonely regents of Shannon-Weaver Island. But opportunity for those who recognize that the sender-recipient model has served it’s time.

In private-life situations where networked kids are getting smarter, no longer just say “SIR, YES, SIR!” when you tell them what to do, but – like it or not – want to understand, want discourse, want dialogue, want to be taken seriously, and embark on a life-long conversation journey with their parents. And this is quite admirable, actually.

And in business-life situations all the same holds true for companies and their “kids”, which they disparagingly call stakeholders, users, target groups. But they’re actually people, human beings. Employees, customers, investors, journalists, bloggers, talents, politicians, etc.etc.etc. And as my kids are getting smarter by the day with their own real-life Internet (still very offline, gladly), so are a company’s kids, aided by the powerful global conversation that has begun through the Internet, “getting smarter – and getting smarter faster than most companies.” (cluetrain.com)

Whereas the Cluetrain Manifesto was at the time (very far-sighted, considering it was 1999) describing what was going on in a (compared to nowadays limited) community of Internet users and how this would need to impact the way corporations talk and act towards these networked, conversation-driven markets, I would like to take this notion a step further:

What if the future of companies, corporations and brands is a future, in which their brand story and their image no longer belongs to them?

What if these networked communities would not only co-create campaigns or isolated contents for companies (as they already do increasingly often today), but co-create and co-develop entire brands, communicatively manipulate a brand’s genes, its DNA? Co-write their history, story and stories?

What if reputation management wasn’t a thing a company could do by itself or have an expensive agency do, but something that is taken over by its “stakeholders”?

And now, while this still sounds like a threat, like a mob raging outside my fortress walls, here’s another thought:

What if … the above were all things a corporation would DELIBERATELY do?
Meaning: Go from telling “Who We Are!” to asking “Who Are We?” or “Who Should We Be?”

Imagine the outcome!

Imagine the level of relevance, content (as in “Zufriedenheit”), and respect you could harvest!

Imagine that you couldn’t imagine who you would be as a brand in, say, 50 years!

Imagine you could build a business not on ROI (Return on Invest), but on ROT (Return on Trust) or ROL (Return on Love)!

“And in the end, the love you get is equal to the love you give.” (The Beatles, “The End”)

Gee, scary thought.

The recipient would become the sender, the sender the recipient. The crowd would become part of the communications, marketing and brand department, and corporate comms would diffuse in the crowd. True emancipation, the foundation stone for every lasting relationship that makes love and trust its pillars.

Taking Poe’s “Man of the Crowd” to the next level: The follower doesn’t simply watch his target vanish into the crowd, but would actually follow. Dive into a kind of Great Link like DS9’s Odo and his fellow shape-shifters, a place where sender and recipient, comms department and target groups, brands and stakeholders amalgamate, for the benefit of both …

Copyright: treknews.net

Freakin’ esoteric stuff!

So let’s better round this off with something more down-to-earth.

With the famous words of Robert Zimmerman:

“Come gather ’round people
Wherever you roam
And admit that the waters
Around you have grown

And accept it that soon
You’ll be drenched to the bone
If your time to you
Is worth savin’

Then you better start swimmin’
Or you’ll sink like a stone
For the times they are a-changin'”

 

Thank you, Bob! Right on!

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Ignore Your Audience! Or: Guy Clark’s Advice for Life, Love, and … True Storytelling

06 Tuesday May 2014

Posted by herr dennehy in experiences, Ideas, What is STORY?

≈ 1 Comment

Tags

Ardbeg, Audience, authentic, Authenticity, Boldness, brand storytelling, business storytelling, cluetrain manifesto, corporate storytelling, drama, Guy Clark, Human, human voice, Integrity, John Gorka, John Prine, Johnny Cash, Kris Kristofferson, Martini, Righteousness, Schwabing, Steve Earle, story, Storytelling, Texas, Texas Country, Texas Folk, Texas Music, Townes Van Zandt, true story, Truth

oldfriends

Granted, this interpretation might seem far-fetched, but hey, that’s the great thing about having my own blog: I can write, interpret and far-fetch as much as I like, ain’t nobody’s business but mine. 🙂

Thanks to my dear old friend Martin (old as in long-cherished, but also as in older than me, haha…and formerly known as “Müllermartinhallo” to people calling our shared apartment in Schwabing over 15 years ago … Gee, talking about old, is it that long ago???), I have been introduced to the power and beauty of Texan songwriters, bards and troubadours. Often scolded “Country Music” by ignorants (like me back then), “Texas Folk” (aka “Outlaw Country”, “Texas Country” or simply “Texas Music”) is much more, and something completely different. You can clearly hear it in its anti-Nashville sound and instrumentation, which actually brings it much closer to Woody Guthrie’s Folk, Hank Williams’ early Country and Western style, even Blues. One reason why it’s quite rightly often considered “roots music”, music that draws its inspiration and emotional power not only from the roots of American history and culture, but indeed from the roots of mankind, of human being.

Even though it is said that music has a universal power, which is certainly true, it’s the lyrics of many of these Texan songs that do it for me, no wonder: “Lyrical content is the backbone of Texas country”, as the web teaches us. I can indeed understand people simply not responding to hand-made music, raw stuff that sounds more like a garage than a BMG studio, but I do find it hard to appreciate lyrical and poetic numbness in people who don’t just bow down to some of the folk scene’s thrilling lines. And those troubadours like Townes Van Zandt, Kris Kristofferson, Steve Earle, John Prine, or even non-Texans John Gorka and Johnny Cash (unrightfully mistaken as a Nashville guy for too long) simply got it goin on the text side of life. True storytellers of true stories, not by “creative writing course”, but by nature, by heart.

Much has been written about folk music from Texas or elsewhere in the English-speaking world (the language barrier where I would actually draw the line, calling the rest “Volksmusik”or “Folkore”, but that’s surely arguable), and if you want to know all there is to know about Texas Folk, its origins, history, meaning as well as all its great exponents, you’d better ask my old friend Müllermartinhallo himself or read his own words at facebook.com/de.martin.wimmer or deinlandmeinland.com (where he tends to his alter ego Willi Ehms). Nobody knows more about that stuff than him – as I could witness in endless Martini and Ardbeg nights in Munich’s beautiful Schwabing at the end of the last century.

No, I’m not out to write an incompetent take two at a Wikipedia entry or compete with No Depression and other Roots authorities. What made me start this post was actually the short, but soul-pinching lyrics of one of my favorite North American singer-/songwriters Guy Clark (by coincidence from Texas) that have stuck in my heart and mind ever since I heard them first – and have not only accompanied me through life’s many introspective challenges and helped me make one or the other right decision. They have also proven true and helpful in explaining the essence of a good storyteller and good, true and successful storytelling, to myself, and to others.

I may not know all of Guy’s songs (yet), but I know and I LOVE this one for its simplistic beauty and truth, words to engrave into your wedding ring.

The song’s called “Come From The Heart”, very appropriately from his 1988 album “Old Friends”, and is goes like this:

 When I was a young man, my daddy told me
A lesson he learned, it was a long time ago
If you want to have someone to hold onto
You’re gonna have to learn to let go

You got to sing like you don’t need the money
Love like you’ll never get hurt
You got to dance like nobody’s watchin’
It’s gotta come from the heart if you want it to work

Now here is the one thing that I keep forgetting
When everything is falling apart
In life as in love, what I need to remember
There’s such a thing as trying too hard

You got to sing like you don’t need the money
Love like you’ll never get hurt
You got to dance like nobody’s watchin’
It’s gotta come from the heart if you want it to work


 

And the accompanying song sounds like this:

 


Now … How am I gonna turn the corner on this one? From words that come from the heart, about love and life, to business storytelling? Ah, c’mon! There must be some connection, or did I daydream it while listening to Guy’s song … is it indeed true that there is such a thing as trying too hard, also when blogging about storytelling and trying to find a story connection everywhere?

Ah, got it, I remember: “In life as in love”, it says. And what different is business life to “normal” life anyway? Humans, mostly men, playing a game of thrones, of love and hate, of life and death, even if gladly (most of the time) not in a literal sense, though it can hurt nonetheless. But also people (or colleagues) helping each other through tough times, providing a working environment worth remaining a part of. Or (now I’m really bending this one into shape here!) products (or solutions or services or whatever) actually helping people change their world for the better. These are all the stories great and small that – if true and told in the right way – can convince others and turn so-called “prospects” into customers or employees, or at least brand ambassadors.

And this right way of telling a story is: Truth, Authenticity, Integrity, Righteousness. And Boldness – a virtue most cooperations, especially from the so-called “old economy” or, simpler, the 19th and 20th century, still lack to an appalling degree. The courage to speak (or write) in the true, human and individual voices of each and every one of its employees or customers, even if doing it on behalf of the company. Let’s make one thing clear: There is no corporate voice, cooperations cannot speak, think, feel, or experience anything; it’s their people and the people the get in contact with (communicatively or while making business) who have this human voice that is “unmistakably genuine and can’t be faked”  – a voice that can come from the heart, that (if bold and courageous and self-confident enough) speaks like nobody’s listening, like nobody’s watching, like there is no audience.

So here a bone to chew on:

Ignore your audience!

Go on, try it: Tell your story as it is, without thinking about its reception before it’s even written (or filmed)! This may not (right away) be what you audience wants to hear, but it may be what you have to say, what you want to tell.

And it’s gotta come from the heart, if you want it to work.

 

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11 Ingredients for a Successful Business Story

06 Sunday Apr 2014

Posted by herr dennehy in Storytrain, What is STORY?

≈ 1 Comment

Tags

authentic, Authenticity, brand journalism, brand storytelling, business storytelling, change, conversations, corporate storytelling, Don Quijote, expectation, hero, Human, listening, Storytelling, surprise, target groups, true story, Truth

Here are 11 ingredients that will get you to your successful business story.

It’s a lot of hard work, but it’s worth the effort. It needs determination, honesty, and courage. The willingness to introspect, listen, experiment, learn, and optimize based on what you learn.

These ingredients, or tips, don’t necessarily need to come in the below order, nor does it suffice to go through all of them just once, over and out, success here you come! There’s a lot of inevitable repetition in these efforts, a kind of “perpetuum mobile of business story”.

Here we go:

 

Listening1. It’s listening time, the age of attention and conversation. So: Listen to your audiences. Find out who they really are. What they really need, what they want. And where and how they want it.

 

Competition2. Observe your competition. Don’t be a “Me Two”. Be different. Be authentically you.

 

Big Story3. You can only be you, if you know who you are. So: Find your big story, your identity, your character, your DNA. Again, this can only be achieved by listening. To yourself, your own organization from top bottom, left to right. To your audiences (or target groups, as you might call them). See where the delta is, where it matches, where it doesn’t. And somewhere amidst that cacophony of data: there’s your big story. Once you find it: stick to it!

 

Small Stories4. Continuously search for all the stories within and without your organization that fill your big story with proof and bring it to life – credibly and authentically, verifiably and true. No matter how small or irrelevant they may seem: They are the only currency you have that differentiates you from your competition. Messages, Brand Ambitions, Visions, and all those bullshit-bingo Whatchmacallits are interchangeable, just hot air, written by expensive agencies to make you feel special. What truly makes you special are your stories, and your people or the people who make up your target audiences, for they are your stories’ heroes. And nobody else!

 

Formula5. Become Sinatra, find your way, and then do it your way. If you believe in your idea’s brilliance and capability to tell all your stories great and small, the stories that in the end all make your big story, the accuracy of fit to your character, then go for it! Always follow The STORYCODEX of Expectation, Surprise and Change … and eliminate the taste factor. Nothing worse than management killing an idea just because they can. Because they have a position within your hierarchy that demands of you to ignore or tolerate that they don’t have a bloody clue what they’re talking about. Oh and: If these grey-suited folks demand of you to make their product the hero, remind them of the Ninth Commandment, the one about lying and false witness. A product can NEVER be a hero, and thou shalt never attempt to do so, thou will fail!

 

Pilot6. If your idea, your concept is truly brilliant, unique, something different, maybe even a little crazy: There’ll be armies of Bedenkenträger in their trenches, armed with “Buts” and “We’ve never done this before’s”. This should encourage you, not the opposite: You’re probably on the right track. To get past the army of doubters, call your project a “pilot”. Management feels comfortable with pilots, has a finite touch, limited risk and all that crap.

 

Windmills7. Once your pilot’s taken off, make no casualties, no compromises. Be resilient and consequent. The windmills of doubt and Schadenfreude will be blowing into your face from all directions. Don’t let them stop you. And find yourself a trustful companion who will stick by your side, even if one or the other of the journey’s adventures turns out to be a failure or at least different than expected. If this companion is also willing and able to tell your story and stories, a good and true storyteller, who doesn’t necessarily need to be an experts in your field of business, all the better. He (or she) just needs to understand you and be able to translate your management brand identity mission-vision-value-proposition messaging bullshit into stories somebody actually wants to hear.

 

Jacko8. Even if you’re out (or in) there alone, all by yourself: Be consistent, stick to who you are, what you believe in. Work on your own little moonwalk and surprise audiences and critiques, leave them awestruck.

 

Measure9. How do you convince critiques and Benkenträger, prove them wrong? Right: through hard facts and figures they can’t neglect or deny. Seriously, anything procurement sharks, engineers or sales guys trust more than numbers on a paper or screen or power point? So give em what they want: Develop objective KPI’s, measure every customer’s every movement and interaction with your story, present the results in a comprehensible and comprehensive way, and then: Poke your tongue at them, or – if the figures suggest so – have the guts to admit they were right, and it didn’t work.

 

Trust10. All along the way, every second of your adventure of finding yourself, understanding your competitors and your audience(s), finding all your stories great and small, finding your formula, pulling it through and sticking to your idea like Jacko to white socks … make sure you do it with someone you trust. Someone on your wavelength, with the same vision, as well as balls and management position to back you up when the FBI is up your fundament to shut your business down.

 

Invest11. Last, but oh so very not least: Every truly unique, innovative and successful business story needs … investment. Not only of money, although it needs a lot of that also, make no mistake; investment in the stories themselves, of course, but also for the stories’ marketing, as nobody is really waiting for your corporate story! But you mainly need to invest a looooot of time, and need to give your story project time to grow, like a tree: from seed to graft to full-grown plant. In a nutshell: You need Herzblut: belief, commitment, passion, and stamina.

Good luck!

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